Our studio
Ivalys Studios is an indie team based in Montreal, Quebec, made up of nine passionate individuals brought together by a shared desire to create an indie game. Pluralys is Ivalys Studios’ first project, developed in under two years and planned to be released by the end of the year.
Our vision
Pluralys was born from a common wish to offer a cozy experience for RPG lovers. Blending traditional art with pixel art, it delivers a narrative-driven RPG with opportunities for exploration and adventure.

Our studio
Ivalys Studios is an indie team based in Montreal, Quebec, made up of nine passionate individuals brought together by a shared desire to create an indie game. Pluralys is Ivalys Studios’ very first project — and also the first game for almost every member of the team. Developed in less than two years, it’s planned to be released by the end of the year.
Our studio
Ivalys Studios is an indie team based in Montreal, Quebec, made up of nine passionate individuals brought together by a shared desire to create an indie game. Pluralys is Ivalys Studios’ first project, developed in under two years and planned to be released by the end of the year.
Our vision
Pluralys was born from a common wish to offer a cozy experience for RPG lovers. Blending traditional art with pixel art, it delivers a narrative-driven RPG with opportunities for exploration and adventure.
The story so far
Cyril decided to fulfil a dream he’d had since he was 14: to create a video game from scratch. Having been a fan of Final Fantasy and Zelda for so many years, the choice of style was obvious: a 2D narrative RPG.
In February 2024 he decided that is time to achieve a new goal. Make a Game.
So Project Elie was created! At the beginning he started with the story, and at first, he was just looking for a graphic designer to help bring it to life. But after a few months, he realized he wanted to make something bigger — something more ambitious. So in September Pluralys was created, a writer, a programmer, and a marketing person joined the project.
Pluralys is the first game for all of us, but we share the same passion: video games and storytelling. We’re learning together, growing together, and giving this project everything we’ve got. As the months passed, several people joined the project because we were ambitious.
Project Elie was plan to be release in December 2024 but now plan to Winter 2025!
Our team


Cyril Paciullo
Game director


Samy El Alami
Art director


Julien Guillemette
Composer & sound designer


Louis Chambry
Marketing manager


Daria Laktionova
Artist


Félix-Arthur Grenier
Scenarist


Nicolas Pare
Game Developer


Stéphanie Leseure
Level designer


Leila Martinet
Game developer & web developer


Floriant Decroix
Game developer


Mahé Fauvart
Game developer


Yann Dubrulle
Game developer


Fabien Sacepe
Game developer


Zélie Leydert
Game developer

FAQ
How does Pluralys stand out from other narrative RPGs?
More than a classic RPG, Pluralys blends a cozy atmosphere with deep mysteries. You play as an ordinary character, until the arrival of unexpected guests changes everything. Explore, investigate, manipulate time… and uncover a rich, surprising universe.
What’s one feature or detail you’re most proud of?
The way our Zeings characters are integrated into the world of Pluralys. It makes everything looks stranger, funnier and more interesting. You never know what you’re going to get with those NPCs.
Why “No combat”? Is it really an RPG?
Yes, it’s definitely an RPG — just without combat. Exploration, dialogue, choices, and environmental interactions take center stage here. Atmosphere and characters drive the story forward, without relying on traditional battle mechanics.
What are the inspirations behind Pluralys’ universe?
The team drew inspiration from narrative-driven games such as Oneshot, Final Fantasy, Zelda, and Dragon Quest. But what makes Pluralys unique is the way it blends humor, puzzles, and a quirky, intimate world.
How can I follow the game’s development or support you?
Adding Pluralys to your Steam wishlist always helps.
Follow us on social media to get behind-the-scenes updates.
Join our Discord to chat directly with the team.